<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-30494194</id><updated>2011-06-07T23:26:46.728-07:00</updated><title type='text'>The Idealist's Nintendo</title><subtitle type='html'>Ideas, thoughts and dreams for Nintendo's future</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://idealism-nintendo.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30494194/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://idealism-nintendo.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>The Idealist</name><uri>http://www.blogger.com/profile/05480057037774481116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='22' src='http://img.photobucket.com/albums/v310/DarkAlex911/IMG_0950.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>5</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-30494194.post-115196041061438341</id><published>2006-07-03T13:52:00.000-07:00</published><updated>2006-07-03T16:47:50.746-07:00</updated><title type='text'></title><content type='html'>&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;&lt;span style="font-size:180%;"&gt;&lt;a href="http://en.wikipedia.org/wiki/Joosa_Riekkinen"&gt;Liero&lt;/a&gt; Xtreme Plans (For DS)&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/2147/3272/1600/LXEingame3.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/2147/3272/400/LXEingame3.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;Screenshot from Liero Enhanced (the new version of Liero)&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;There actually is a Liero DS in development right now. Here's the &lt;a href="http://projectliero.dswifinder.com/site/"&gt;site.&lt;/a&gt;&lt;br /&gt;This was an old idea of mine that I made a couple years ago. Please... don't bash it... :)&lt;br /&gt;This game idea will probably only make sense to those who know the game. If you are interested (it's like Worms™, except in real time and with crazy weapons and mods), here's a &lt;a href="http://www.thegaminguniverse.com/lieroxtreme/"&gt;link.&lt;/a&gt;&lt;span style="text-decoration: underline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;------------------------------------------------------------------------------------&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:trebuchet ms;"&gt;I think that Liero Xtreme would be perfect on the Nintendo DS. Chat (possibly voice), LAN service and Wi-Fi play using a wireless router... there are many reasons why it would work so well. Imagine, opening up a game of Liero (normal menu), selecting Wi-Fi, waiting for players to join and in the meantime chatting to others. The new Create-a-Weapon and Create-a-Skin would let players feel more unique. “Homemade” weapons and skins could be uploaded from the DS and posted on the website's forums&lt;/span&gt;&lt;span style="font-family:trebuchet ms;"&gt;. A “DS Chat” function could make the website a server so people could play there from anywhere. I think portable, wireless Liero would be a true gaming experience.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-family:trebuchet ms;" &gt;Point-form notes:&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:trebuchet ms;"&gt;- Game on upper screen, Chat on lower&lt;br /&gt;(touch) screen.&lt;br /&gt;&lt;br /&gt;- Up to 8 players in a game.&lt;br /&gt;&lt;br /&gt;- Voice Chat?&lt;br /&gt;&lt;br /&gt;- Better sound effects and maybe music.&lt;br /&gt;&lt;br /&gt;- Host is chosen by simple “Rock, Paper,&lt;br /&gt;Scissors”-like challenge.&lt;br /&gt;&lt;br /&gt;- Downloadable mods, weapons, levels, skins from host Gliptik and from forums.&lt;br /&gt;&lt;br /&gt;- Create-a-Weapon mode is a program that&lt;br /&gt;lets you design weapons with rulers, shapes,&lt;br /&gt;basic forms, colors, and more! Can draw too!&lt;br /&gt;&lt;br /&gt;- Create-a-Skin lets players draw, form, and&lt;br /&gt;color their characters.&lt;br /&gt;&lt;br /&gt;- Create-a-Level, same as the original games.&lt;br /&gt;&lt;br /&gt;-Wireless play lets people in the vicinity&lt;br /&gt;play, while Wi-Fi allows players near a&lt;br /&gt;wireless router to play together.&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30494194-115196041061438341?l=idealism-nintendo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://idealism-nintendo.blogspot.com/feeds/115196041061438341/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=30494194&amp;postID=115196041061438341' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30494194/posts/default/115196041061438341'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30494194/posts/default/115196041061438341'/><link rel='alternate' type='text/html' href='http://idealism-nintendo.blogspot.com/2006/07/liero-xtreme-plans-for-ds-screenshot.html' title=''/><author><name>The Idealist</name><uri>http://www.blogger.com/profile/05480057037774481116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='22' src='http://img.photobucket.com/albums/v310/DarkAlex911/IMG_0950.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30494194.post-115189966672028117</id><published>2006-07-02T21:02:00.000-07:00</published><updated>2006-07-03T16:50:04.146-07:00</updated><title type='text'></title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;&lt;span style="font-size:180%;"&gt;&lt;br /&gt;Golden Sun III: Beyond Weyard&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img.photobucket.com/albums/v310/DarkAlex911/GoldenSunDS.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://img.photobucket.com/albums/v310/DarkAlex911/GoldenSunDS.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;(Points up) That's a mock-up that I made, of what the game could look like on a DS.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;* Some notes:&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;- This is a fanfiction (and a game idea) done by meself.&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;- It contains spoilers from Golden Sun 2.&lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;br /&gt;- It may be confusing for those who haven't played the   game.&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;After everyone is reaquainted with one other (final scene in GS2), the Wise One appears from the sky, saying he is sorry for all the trouble he caused and that his mistake was the only one he had ever made. He makes a promise to the people of Vale; that he will aide other Water adepts to fill in the huge crater where Vale once stood with water to become a large lake. He says the people could build a new village to live in besides this lake. Or if the people wish it, he would aide Earth adepts to fill in the crater. He disadvises this, for it would take much power to do so (You will have the choice, if they ever make a GS like this, to do one or the other. It will affect small things in the plot later in the game). Isaac and his friends are still immensely angry at the Wise One for what he made them do, but they agree to his plan to fill the crater with water.&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;The setting is 2 years after Vale is rebuilt. The people of Vale are in a fine new village, and they have kept the name of their original village for personal reasons. The lake took much Psynergy to fill in, but with the help of the Wise One (Skilled in all elements of Psynergy) Mia, Piers and several others managed to do it, but the job required them to have a Psynergy stone close by at all times. The lake is still muddy, but the silt and sediment are slowly sinking into the ground beneath the lake. All is well; the people of Vale are content, Weyard is at peace with the elements and overall happiness reigns supreme. But something is not right... Where has Alex gone? Has he perished in the destruction of Mount Aleph, or has he somehow survived with his recent power gain? And what of the Mars star? No one knows, but the Wise One is sure that he IS alive and plotting something...&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;All of a sudden, there is a feeling of moisture and dampness over Vale... A large fog bank has dropped from above and is making the people of Vale feel weak... Alex appears from the sky, floating on a large puffy cloud...&lt;br /&gt;"People of Vale! Hear me! You can do nothing; this fog carries more Psynergy Sealing spells then all of you combined have seen in your life. I have come to deliver a message: I am more powerful than any adept now, including the Wise One!" At this the Wise One sends him a look of hatred; the fog has the same effect on him as it does the others. He is powerless. Alex continued,&lt;br /&gt;"I have decided take over Weyard. But, I will not do so yet. I have discovered an 'Other Worldly' gateway east of Aqua Rock, over the Gaia Falls. All know that those who fall over the edge of the Gaia Falls do not come back, but I have found out how to come back from over the waterfalls, and have discovered a secret not known to any before now." Alex pauses, as if to add effect.&lt;br /&gt;"There is a world unknown to man beneath Weyard!" The people look at each other in amazement and shock.&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;     "Yes, it is true... I have seen it myself. And I have also discovered that the residents of Mu are more skilled in the arts of Psynergy than we are, and have more Djinn and power granting objects than here! That is why I will take over Weyard after this world... the world below has more power to give to me than this pitiful one!" Alex said with a crazy glint in his eye.&lt;br /&gt;"I will go now! Over the edge of Gaia Falls I go! To the world of Mu, where&lt;/span&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt; intelligence, psynergy and power rule! Goodbye, People of Vale!" With this, Alex zooms off on his cloud, racing eastward.&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;Isaac, Felix and the others hold an emergency council with the Wise One. He advises that the company follow Alex to try and prevent what Alex is going to do. Since where Alex is going sounds like it could be dangerous, the Wise One joins your party temporarily. No one wants Isaac and Felix’s party to leave again; the people of Vale have endured enough &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;emotional strife over their absence. But, once again Weyard must be saved... this time from a power-hungry monster.&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;After goodbyes and goodlucks have been said, the party of 10 traveled eastward to find Piers’ ship; docked at the other side of Gondowan. When they reached the ship, they went aboard and many memories were reawakened. Piers had missed his ship; it was the only thing that connected him to his real home of Lemuria other than his black orb which he brought with him. A visit to the Engine Room did NOT prove dangerous as it had last time, where Piers placed the black orb back in its familiar place, then the real journey began. &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;After a passage through the Eastern seas, where the party just avoided the fog from Lemuria, they arrived at the Apojii Islands. After traveling through the small town they arrived at Gaia Falls. Just looking over these falls makes one feel humble and sick to their stomach at the same time. &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;     “Well, Wise One. What do we do now?”, asked Mia. &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;     “We are going to take leaf out of Alex's book.You, Mia, and Sheba will help me in this next task”, said the Wise One. &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;     “Wait a minute! What am I supposed to do?”, asked Sheba. “What IS your plan, anyway? You still haven’t told us the whole thing!” &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;     “If you had been listening, you would know by now. We will do what Alex did; Mia will work with you to create a cloud able to carry us down to the land below. I will help you, giving you my Water and Air powers for a while.”, said the Wise One.&lt;br /&gt;“This is where I must leave you, younglings. I will go back to Vale in case Alex comes back sooner than we expected.” &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;     “But... we might need you down there! Who knows how powerful these adepts are! Alex DID say they were powerful, remember?!”, said Garet. The Wise One smiled. &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;     “You will do fine, younglings. You have battled creatures more than powerful enough to destroy Weyard, and won too.” At this an embarrased look came onto his face. &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;Everyone there knew why. &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;    “Do not be afraid. Felix, Isaac, come here please. I have something to give to the both of you.” Out of the air materialized two shining swords, one the colour of earthish platinum and the other pure ebon.&lt;br /&gt;“These have been crafted especially for you two. This, Isaac, is the Avalon Blade; the most powerful sword in Weyard. Multi-elemental, with the Psynergy of two opposites, Earth and Air, it will help you greatly on your quest.”, said the Wise One, smiling. He presented Isaac with the simple-looking blade. He turned to Felix,&lt;br /&gt;“This, Felix, is the Blade of Deimos. I have heard of this world below us; Alex does not know this. You will have the advantage of a surprise attack. This blade is an Item of Power from that land; an exceedingly strong one at that. The people of Mu do not know where it has been over the past millenia; it was believed to have vanished along with the ‘Destiny of the Warrior’ over 2 million years ago. This sword IS your destiny Felix. Use it well.”&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;     “When these swords are fused together, they will create the Formina Sage. This sword is extremely powerful; perhaps the most powerful weapon there is. Do not fuse them often; you will need your own blades in Mu.” The Wise One presented the Blade of Diemos to Felix.&lt;br /&gt;“Goodbye, adepts... and good luck. ”&lt;br /&gt;&lt;br /&gt;-----------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;Please let me know what you think of this. I apologize if there are any errors in the paragraphs or grammer.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30494194-115189966672028117?l=idealism-nintendo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://idealism-nintendo.blogspot.com/feeds/115189966672028117/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=30494194&amp;postID=115189966672028117' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30494194/posts/default/115189966672028117'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30494194/posts/default/115189966672028117'/><link rel='alternate' type='text/html' href='http://idealism-nintendo.blogspot.com/2006/07/golden-sun-iii-beyond-weyard-points-up.html' title=''/><author><name>The Idealist</name><uri>http://www.blogger.com/profile/05480057037774481116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='22' src='http://img.photobucket.com/albums/v310/DarkAlex911/IMG_0950.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30494194.post-115169701712368168</id><published>2006-06-30T12:49:00.000-07:00</published><updated>2006-07-02T21:09:02.200-07:00</updated><title type='text'></title><content type='html'>&lt;span style="font-family: trebuchet ms;font-size:180%;" &gt;Animal Crossing Galaxies - Preliminary ideas&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: trebuchet ms;"&gt;A huge MMORPG, mimicking Super Mario Galaxies in style, with each small planet being a different person's town! There would also be 50 “large” planets, and they would be online virtual chatting arenas where people could meet others and be able to both text chat and voice chat! You could meet people and exchange friend codes if you wanted, then go to eachother's towns! These huge planets would also be trading centrals, with many Message Boards so one could advertise!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: trebuchet ms;"&gt;There would be over 75 new types of fruit (some fake, some real), and introducing 25 new vegetables (once again; some fake, some real)!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: trebuchet ms;"&gt;There would be realistic weather because of the WiiConnect24™ option of entering your postal/zip code! You would be able to turn on your Wii™ and play the game with whatever weather is outside! Here's a good example of why this should exist, besides the fact that it would make the game more realistic; say you wake up one day and it's raining. You think to yourself, "Yes! Maybe there will be some rare fish like the coelacanth!"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: trebuchet ms;"&gt;The play style would be like the DS Animal Crossing, Wild World: It would be spherical. There would be a rocket base near your Town Center, where you could visit other peoples towns if you had their friend code! Here's a plan for increased access to others in ACG:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: trebuchet ms;"&gt;With a web browser available on a computer  (would be given to you after your first house upgrade); you could browse people's mini-profiles which maybe gave a mini-map of their town, their town fruit(s) and vegetable(s), and more, like an email address (youremailaddress@animalcrossing.com). This email would actually be able to receive messages sent from a regular computer as well! But not able to send to a normal email server, like hotmail.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: trebuchet ms;"&gt;There would be a large button on the computer that would flash when you got mail. You could also get a Blackberry™ somehow, for use with your DS so you could get email on the go, even in another town. You would also be able to send money from your post office account and items even, from a sort of online storehouse where you would be able to put things into.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30494194-115169701712368168?l=idealism-nintendo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://idealism-nintendo.blogspot.com/feeds/115169701712368168/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=30494194&amp;postID=115169701712368168' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30494194/posts/default/115169701712368168'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30494194/posts/default/115169701712368168'/><link rel='alternate' type='text/html' href='http://idealism-nintendo.blogspot.com/2006/06/animal-crossing-galaxies-preliminary.html' title=''/><author><name>The Idealist</name><uri>http://www.blogger.com/profile/05480057037774481116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='22' src='http://img.photobucket.com/albums/v310/DarkAlex911/IMG_0950.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30494194.post-115169497454248562</id><published>2006-06-30T11:49:00.000-07:00</published><updated>2006-07-02T21:14:59.556-07:00</updated><title type='text'></title><content type='html'>&lt;div  style="text-align: center;font-family:trebuchet ms;"&gt;&lt;span style="font-size:180%;"&gt;Profiles in Controllers -&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div  style="text-align: center;font-family:trebuchet ms;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-size:180%;"&gt;An "in progress" idea&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=""&gt;&lt;font&gt;&lt;font&gt;Your controller would be your pass to the most interactive world of gaming ever introduced.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;font&gt;&lt;font&gt;&lt;font&gt;&lt;font&gt;&lt;font&gt;&lt;font&gt;&lt;font&gt;&lt;font&gt;&lt;font&gt;&lt;font&gt;&lt;font&gt;&lt;font&gt;&lt;font&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=""&gt;It be your identity in the online gaming world. It would house your profile, such as stats/rank, age, date registered, maybe a short biography, and more. You could bring it anywhere; if you went over to a friend's house, it would upload your profile and friend code to your friend's Wii™, so you and him/her would instantly be able to play online whenever you both wanted. This would greatly reduce the annoyance of the current friend code system as well.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=""&gt;I have to add that profiles would be stored mainly on the Wii™, but then could be uploaded to the controller as an alternative storage medium: When you turn on the Wii™, your status is automatically set to "Player". You have a profile on the Wii™ however, and when you want to start playing "as yourself", you press the &lt;a href="http://www.phantasy-online.net/fichiers/galeries/jeuxvideo/x3/galerie/x3_1151580582.jpg"&gt;Sync&lt;/a&gt; button (look very closely), and your profile will be uploaded to your controller.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=""&gt;You would be able to email friends via the web browser, check stats of others easily and freely, and meet new people on... NsiderConnect™? (My own invention) Here you could share friend codes and your current favourite games, but you wouldn’t do it on a forum... you would be able to browse other people’s profiles, and if you find someone that you think would be a great friend or rival (based on their profile components; once again rank, age, biography), you would be able to email them on a personal Nsider email program (Private messages) to ask if you could be their friend/rival. They would answer back, either sharing their friend code or not, and then you could keep track of each other.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;font&gt;&lt;font&gt;&lt;font&gt;&lt;font&gt;&lt;br /&gt;&lt;span style=""&gt;A big help to the NsiderConnect program would be a Bluetooth™ powered keyboard.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=""&gt;You could make friends and get more friend codes either the "Local" way (giving your controller to a friend or going over to his house, then uploading profile onto his Wii™'s database of friends) or non-local (online sharing method mentioned above).&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=""&gt;Because of the danger of people tampering with your profile (if they have your controller!), there would be passwords set to each controller. It would be especially cool if they had a thumbscan password protection system! What about... on the DS? The Wii™ could upload ThumbScan™ software to your DS, then you would press your thumb on the touch screen and have it recognized!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=""&gt;Of course, this process would be a little tedious, but nevertheless cool.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=""&gt;You know what? Your controller could be a cell phone even, like in the article, to call friends (but only friends). Here's a possible way to do this:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=""&gt;You could connect the controller to a wireless network via the Wii™. You could even use your DS as a WDS™ (Wireless Distribution System) to lengthen the range.&lt;br /&gt;&lt;br /&gt;There would be a &lt;a href="http://www.gamesarefun.com/news.php?newsid=5567"&gt;microphone attachment&lt;/a&gt;.&lt;/span&gt;&lt;span style=""&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=""&gt;Scroll down until you see the mic/speaker one. Though now the speaker is directly implemented, making it unnecessary. After connecting to the Internet, you could talk to a registered friend (on your TV screen there would be a list of your friends, and you would choose one and it would phone them.) Hold the controller upside down to talk.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=""&gt;If this is unappealing to some gamers, there would be the option of bluetooth headsets, with the Wii™ being Bluetooth and all.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=""&gt;The controller would represent each one of us in the huge online world that the Wii™ will delve into...&lt;/span&gt;&lt;br /&gt;&lt;span style=""&gt;&lt;br /&gt;You can imagine a commercial about this as well.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30494194-115169497454248562?l=idealism-nintendo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://idealism-nintendo.blogspot.com/feeds/115169497454248562/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=30494194&amp;postID=115169497454248562' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30494194/posts/default/115169497454248562'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30494194/posts/default/115169497454248562'/><link rel='alternate' type='text/html' href='http://idealism-nintendo.blogspot.com/2006/06/profiles-in-controllers-in-progress.html' title=''/><author><name>The Idealist</name><uri>http://www.blogger.com/profile/05480057037774481116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='22' src='http://img.photobucket.com/albums/v310/DarkAlex911/IMG_0950.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30494194.post-115169152967442885</id><published>2006-06-30T11:06:00.000-07:00</published><updated>2006-06-30T12:30:40.966-07:00</updated><title type='text'></title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;Introduction&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;Hi! My name is Alex. I am 17 years old, and have just finished Grade 11 of high school. I live on the West Coast of Canada in British Columbia, on a Gulf Island. I have decided to create a blog for numerous reasons: one, to see what this whole "blogging" thing was about; two, to meet interesting people; and three:&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;Recently it came to my attention that I have a great number of ideas resting in my head. A lot are nonsensical, a few are philosophical, and more than you'd think are about Nintendo.&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;The reason? Their new direction is inspiring to me. When I start thinking about their recent accomplishments, like the innovative Nintendo Dual-Screen (DS), or their future plans (the incredible Wii™ console), I start thinking about all of these wonderful things that could happen.&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;So, I thought I should start documenting them. They are constantly updating themselves, however, so don't be surprised if you see double, triple or even quadruple posts and something that I really want recognized.&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;I hope you like my ideas.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30494194-115169152967442885?l=idealism-nintendo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://idealism-nintendo.blogspot.com/feeds/115169152967442885/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=30494194&amp;postID=115169152967442885' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30494194/posts/default/115169152967442885'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30494194/posts/default/115169152967442885'/><link rel='alternate' type='text/html' href='http://idealism-nintendo.blogspot.com/2006/06/introduction-hi-my-name-is-alex.html' title=''/><author><name>The Idealist</name><uri>http://www.blogger.com/profile/05480057037774481116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='22' src='http://img.photobucket.com/albums/v310/DarkAlex911/IMG_0950.jpg'/></author><thr:total>0</thr:total></entry></feed>
